Lecturing in Japan

Since last Saturday and at this moment, I’m in Kumamoto, Japan lecturing college students at the Kumamoto National College of Technology Software Engineering in a week-long program comprising 30 hours of lecturing, which hopefully explains the absence of gaming-centric posts here on the GET blog.
It’s a very different experience teaching Japanese college students – who’re [...]

GET @ Ireland – Carlow – Part 2

I asked James Fang, GET Senior, to do a short update on his internship program at IT Carlow in Ireland. Here it goes.:)

Having stayed in Ireland for 3 weeks, the experience so far had been exhilarating. People here are more friendly and kind compared to Singapore.
Not that Singaporean are not kind but we don’t just [...]

Gamers’ Choice – Nov 2009

The Nov 2009 issue of Gamers’ Choice has been published, with the following reviews by GET students in it:

Majesty 2 (Low Kuan Wei, GET Senior)
Supreme Ruler (Yeo Zhi Xiang, GET Freshmen)
Premier Manager 2010 (Kenny Hoe, GET Senior)
Risen (Jonathan Tiang, GET Freshmen)
Operation Flashpoint (Redha, GET Freshmen)
Star Wars: Clone Wars (James Fang, GET Senior)

I have some copies [...]

GET @ Ireland – Carlow

Two GET Senior Year students, James Fang and Zhen Ming, and two IMI students have just arrived in Institute of Technology Carlow in Ireland for their internship program. Here’s a short write-up and pictures of their first few days there.
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I was sent for overseas attachment to university of carlow in Ireland, Kilkenny. The flight here [...]

GCA Staff Notes by Malcolm – 4

11:00-11:50 “Art of Lucasarts Singapore”
Matt Aldrich (Lucasarts)
Matt Here conducted a very dry, visual viewpoint on a few games that they have been producing at Lucasarts. He didn’t want people taking pictures and there were obvious reasons for this, some of the art was from games that hadn’t been released yet.
First up was the Xbox version [...]

Team Exalted Crown – An Ultima 7 Recreation

One of the GET Major Projects carried out this year is the recreation of the classic RPG Ultima 7. The project was intended for learning purposes, and here’s a short commentary written by one of the students involved in the project, Nicholas – a GET Senior Year student:

“Re-creation” was the word emphasized to us as [...]

GCA Staff Notes by Malcolm – 3

Part 3 of Malcolm Stuart Grant’s notes from GCA. Parts 1 and 2 were here.:)
10:00-10:50 “Games of the Future and lessons from the past”
Don Daglow (Interactive Entertainment)
Don, somewhat like Chris Taylor, had an inform style slides’n’talk. Having somewhat longer time in the industry, he had a lot to tell everyone. He wrote the first Baseball game ever [...]

GCA Staff Notes by Malcolm – 2

Part 2 of Malcolm Stuart Grant’s notes from GCA. Part 1 was here.:)

 
16:00-16:50 "The challenge of Creating New UP"
Chris Taylor, Creative Director & Founder, Gas Powered Games.
Chris pulled out an interesting talk basically about how long he had been in the industry and not massively on topic about coming up with a new ip. [...]

GCA Staff Notes by Malcolm – 1

Mr. Malcolm Stuart Grant is the most recent addition to the GET teaching team at Temasek Polytechnic, and is formerly from Guerrilla Games and worked on Killzone 2. I asked if he could write on his experiences. Here’s the first, and it’s for GCA.:)
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Thursday September 17
14:00-14:50 “The history of Cultured Localization:  Taking on the eternal challenge [...]

Top 10 Problems With MMOs

Here’s a fun, but also thought-provoking, article from IGN about 10 problems with MMOs. It’s probably with part tongue in cheek, but it’s also illuminating – or at least should give you some consideration on the current state of MMOs.
E.g. consider the snippet from the article below on the case against zone instancing:
#7: 

No Consequences

So you stole the [...]