Posted on November 7, 2009 by Dr. Foo CY
If you were around in school on FRI yesterday, you might have noticed a lot of your teaching staff and workers moving boxes, furniture, metal cabinets etc. between levels 6 and 7 of Blocks 4 and 7. Basically, several departments have switched locations, and we’ve all finished moving proper as of FRI afternoon.
From this point [...]
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Posted on November 2, 2009 by Dr. Foo CY
11:00-11:50 “Art of Lucasarts Singapore”
Matt Aldrich (Lucasarts)
Matt Here conducted a very dry, visual viewpoint on a few games that they have been producing at Lucasarts. He didn’t want people taking pictures and there were obvious reasons for this, some of the art was from games that hadn’t been released yet.
First up was the Xbox version [...]
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Posted on October 19, 2009 by Dr. Foo CY
One of the GET Major Projects carried out this year is the recreation of the classic RPG Ultima 7. The project was intended for learning purposes, and here’s a short commentary written by one of the students involved in the project, Nicholas – a GET Senior Year student:
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“Re-creation” was the word emphasized to us as [...]
Filed under: Industry, Studies | Tagged: electron toolset, major project, neverwinter nights 2, ultima 7 | Leave a Comment »
Posted on October 18, 2009 by Dr. Foo CY
There aren’t a lot of video games that interest my wife, and certainly not to the point where she’ll give me the evil eye if she catches me playing the game without her! The one game that she likes a lot and has even tried her hand at has been Uncharted on the PS3.
The game [...]
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Posted on October 14, 2009 by Dr. Foo CY
Part 3 of Malcolm Stuart Grant’s notes from GCA. Parts 1 and 2 were here.:)
10:00-10:50 “Games of the Future and lessons from the past”
Don Daglow (Interactive Entertainment)
Don, somewhat like Chris Taylor, had an inform style slides’n’talk. Having somewhat longer time in the industry, he had a lot to tell everyone. He wrote the first Baseball game ever [...]
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Posted on October 7, 2009 by Dr. Foo CY
Part 2 of Malcolm Stuart Grant’s notes from GCA. Part 1 was here.:)
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16:00-16:50 "The challenge of Creating New UP"
Chris Taylor, Creative Director & Founder, Gas Powered Games.
Chris pulled out an interesting talk basically about how long he had been in the industry and not massively on topic about coming up with a new ip. [...]
Filed under: Events, Industry, Play | Tagged: gca, temasek polytechnic | 1 Comment »
Posted on October 1, 2009 by Dr. Foo CY
EON Reality is one of the world’s leading solution providers of 3D imaging technology, and GET was invited to its office at the Biopolis by the Singapore office’s managing director Mr. Sridhar Sunkad to see its technologies, hardware, and some of the project work done using its solutions.
Three staff – Mr. Toh Da Jun, Mr. [...]
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Posted on October 1, 2009 by Dr. Foo CY
Mr. Malcolm Stuart Grant is the most recent addition to the GET teaching team at Temasek Polytechnic, and is formerly from Guerrilla Games and worked on Killzone 2. I asked if he could write on his experiences. Here’s the first, and it’s for GCA.:)
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Thursday September 17
14:00-14:50 “The history of Cultured Localization: Taking on the eternal challenge [...]
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Posted on September 29, 2009 by Dr. Foo CY
Echoing a review done by Low Kuan Wei, GET Senior Year, for Gamers’ Choice. Originally posted by New Era here.
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Hearts of Iron III
Hearts of Iron III is a historical grand strategy game, and is the third and latest instalment of the Hearts of Iron series. Set in the World War II era, players can choose [...]
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Posted on September 25, 2009 by Dr. Foo CY
There’s a lot of fantasy-based real-time strategy games available on retail, but none of them are quite like Majesty 2. I played the first game – aptly just called Majesty: The Fantasy Kingdom Sim – nearly 9 years ago, and have been really looking forward to this refresh of an old game and picked it [...]
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