Playing shooter games apparently doesn’t just increase your physical dexterity. Your vision improves too, according to this news article from MSN. Excerpt below:
A boy plays the video game “Counter-Strike” during the World Cyber Games 2008. Slaying hordes of bad guys — the more the better — in fast-paced video games improves vision, a study published [...]
Shoot’em up video games sharpen vision: study
GET @ GDC Day 7: Wrapping it up
Well, it’s the last day and starting tomorrow we’ll be dispersing onto our separate programs. Some of the GET students are staying on a few more days to the city, and others are flying south to Los Angeles to spend a week. Me, I’m flying back tomorrow morning to be back at work.
Here’re a [...]
GET @ GDC Day 6: Sessions
The last day of GDC included a keynote presentation from Fallout 3’s Lead Designer, Emil Pagliarulo, on his path into the game industry: he started as a game reviewer, got into the game industry in QA, then moved up finally as designer. His talk was attended by a packed hall comprising largely of students and [...]
GET @ GDC Day 5: Sessions
The GET @ GDC team of attendees were all attending different sessions today, but we all gathered for the highly anticipated keynote address by Hideo Kojima on the design challenges in Metal Gear Solid series. His presentation was aptly titled “Solid Game Design: Making the ‘Impossible’ Possible”, and he showed how even the toughest design [...]
GET @ GDC Day 4: Keynotes and Awards
The first day of the Main Conference was opened with a keynote address presented by Satoru Iwata, President of Nintendo. Iwata spoke about Nintendo’s successes with the DS and Wii, ideas on how to create fresh ideas in games, and also demonstrated some of their upcoming games and technologies – the latter which elicited a [...]
GET @ GDC Day 3: The Exploratorium
There aren’t many school going children in Singapore who haven’t gone to the Singapore Science Center at least once, and most likely twice during their primary and junior years of education.
One such science museum in San Francisco is The Exploratorium, also one of the major attractions in the city.
The Exploratorium was our first stop [...]
GET @ GDC Day 2: Visit to EA Campus
We were privileged to be able to visit EA Campus in Redwood City. The campus isn’t in the San Francisco city itself but about 35 kilometres south. We took the high speed BART metro rail, followed by the Caltrain commuter rail system, then finally a bus that brought us to the campus itself. The [...]
GET @ GDC Day 1: The Cartoon Art Museum
One of the more special places in San Francisco is the Cartoon Art Museum located at Mission Street. This museum was one of the places on the official itinerary, so the GDC – GET group of students and myself headed to this museum on the first day of our trip.
The entrance fee to the museum [...]
IT Project Show 09
The graduating seniors from each diploma program showcased their major project (MP) work to industry yesterday. It was quite a festive occasion with great crowds. The GET Seniors had their displays in their lair – their MP Lab – and received guests from game studios, ministries, and from the School Advisory committee.
The larger [...]
Farewell Ceremony for Seniors
We bid farewell to the first group of graduating students from the Game & Entertainment Technology program this morning. The Senior year students were presented with a photo montage covering the highlights of their three years stay in Temasek Polytechnic, their testimonials, and followed by speeches from representatives of each of the three caregroups. Dao [...]




